From the given pictures, letters are added, subtracted, or replaced to reveal words from the message. Pictogram: Teams find the hidden message by solving the pictogram puzzles.(Three levels of difficulty are included with the digital hybrid version) Two versions are available to adjust the level of difficulty/time required. Teams work to find two-word rhyming answers to the clues. Riddle Puzzles: (hink pinks and hinky pinkies).
MAP PUZZLE ESCAPE ROOM SERIES
Series of four puzzles/challenges for students to complete: Student instructions and key/code recording sheetģ. If you have been wanting to try a digital escape room but have hesitated because they seem overwhelming, this may be a good place to start.Ģ. In fact, the digital portion can be completed using a smart phone. There are not a lot of complicated activities, and students will not need to go back and forth between pages and tabs. The digital portion itself is also relatively straightforward. The digital version requires even less paper and teacher preparation/direction. Low Prep: This activity does not involve a lot of pieces or complicated setup, so this is a perfect option if you want a fun escape activity that is relatively low prep.
![map puzzle escape room map puzzle escape room](https://cdn.wccftech.com/wp-content/uploads/2017/02/Little-Nightmares_2017_02-08-17_004.jpg)
It also works well for upper-level ESL students to get them talking and they will probably even learn new vocabulary in the process. Although it is not directly related to Halloween, the theme of escape rooms would be perfect to use around Halloween also. This is perfect as a back to school ice breaker, before or after a school break, end of year class activity, or any time you want to mix things up and give your students a fun break while also encouraging critical thinking. This is a fun activity that will get your students thinking and working together. Why use an escape room activity in your classroom?
MAP PUZZLE ESCAPE ROOM CODE
The fifth and final lock uses the secret code found from the clue words on the keys. They take note of the key word and continue in the same way with the next three puzzles/locks. If they get the answer right, a key with a code word will appear on the screen. Each puzzle represents one lock that they must open. After completing the puzzles, students enter the digital escape room (using Google Sites and Google Forms) and use the codes they have figured out based on the puzzles and other clues hidden within. Paper-Digital hybrid version: The same printable puzzles as above are used, but there are no keys to collect from the teacher, and no physical lock boxes are used.
MAP PUZZLE ESCAPE ROOM CRACK
After collecting all four keys, teams unscramble the words for a final instruction/clue to crack the combination. After each correctly completed puzzle, teams submit their solutions to the Key Master (teacher) to receive a key with a code word on it.